On the fence a little about calling this done, it doesn’t look quite right yet, will probably update the image later with some refinement after I get a little feedback.
The scene clocks in at a total of 5,798 Triangles (This includes instanced assets)

Feels good to have my first scene in a game engine done, need to make more!

Edit: Made the grime and dirt build up in the corners of the scene easier to see and added localized grime around the bases of the sink & toilet where they touch the floor.

Categories: 3D, Game Art | Tags: , ,

It’s been awhile since I’ve updated, I’ve been working on stuff but most of it is too incomplete to be worth posting at the moment, that and I’ve been slowed down alot tackling mind boggling UE3 issues with a lot of trial and error, but finally my stuff is starting to look fairly clean in Unreal so I can finally start putting together some stuff alot faster now hopefully.

Heres a Work In Progress shot of a scene I’m working on at the moment, still early stages yet. There are a few things more to model and then I can start giving it life through textures and lighting, right now it’s just some temporary lighting, Normal Maps & Ambient Occlusion.

Categories: 3D, Game Art | Tags: , ,