A couple random props and models, first two props (cardboard box / shipping container) are using a colour changing shader made in the Unreal 3 Material Editor to get more variety out of one diffuse texture. The other two were just normal random practice, trying to nail stone and brick with zBrush and modeling a pocket watch seemed like a fun idea.

Categories: 3D, Game Art | Tags: , ,

Something that I worked on, but not really feeling it in the end so avoided posting for awhile, it’ll probably remain unfinished for the time being as I moved on to something else.

Categories: 3D, Game Art | Tags: , ,